So as seen on my last post, I helped RandomThought31 discover the various flaws of his new custom level in Electric Box.
He has finally completed the level & made it foolproof.
Here's the code: {"0@%0"&1D'1@)2%30971|80(92);0"=0#G0#I0"J0"L1)P2/Q24S0#U16X0#Y0$Z02[05]0#`22b0Ac2Dd2)j2+k0"l0+m0#n0&t0|w0|x19y06~*2.$-4('(4~!("G#0+),9526?74?6@BI|J?K.S5T+U.}
Here's the screenshot of the unsolved level:
As you can see, the multiple unintended paths have been removed.
Here is the solution:
To RandomThought31, you may think that this level is not very sneaky but I think it's still quite a good level & I think you should post it on the Candystand forums for inclusion in Level Pack 3 (if they make it).
Bye for now :)
He has finally completed the level & made it foolproof.
Here's the code: {"0@%0"&1D'1@)2%30971|80(92);0"=0#G0#I0"J0"L1)P2/Q24S0#U16X0#Y0$Z02[05]0#`22b0Ac2Dd2)j2+k0"l0+m0#n0&t0|w0|x19y06~*2.$-4('(4~!("G#0+),9526?74?6@BI|J?K.S5T+U.}
Here's the screenshot of the unsolved level:
As you can see, the multiple unintended paths have been removed.
Here is the solution:
To RandomThought31, you may think that this level is not very sneaky but I think it's still quite a good level & I think you should post it on the Candystand forums for inclusion in Level Pack 3 (if they make it).
Bye for now :)
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